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Their next development project, therefore, was determined to be a role-playing game.
When Interplay financed "exploratory development", Bio Ware presented the publishers with a demo called Battleground: Infinity.
Bio Ware is a Canadian video game developer located in Edmonton, Alberta.
It was founded in February 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster and Marcel Zeschuk.
Three months ago, on a call for fiscal Q3 2017, Wilson said EA expected Bio Ware to release the game by the end of March 2018, the conclusion of EA’s 2018 fiscal year.
Following the success of Baldur's Gate, the Infinity Engine was used for the games Planescape: Torment and the Icewind Dale series.
However, in the final years of the project, the demands of development prompted Muzyka and Zeschuck to leave medicine and move into full-time development.
Augustine Yip decided to continue with his medical practice.
The company's initial thought was to develop a sequel to Shattered Steel, but eventually a sequel to MDK from Shiny Entertainment was chosen for development.
Baldur's Gate II sold two million copies, matching the sales of the first game in the series.